Tuesday, November 15, 2011

µVGA-II (GFX) Graphic Engine

µVGA-II (SGC) is a VGA Graphic Engine that can be used to interface with various types of VGA monitor or LCD screen. µVGA-II (GFX) Picaso-SGC-based Graphic Controller and operates as a slave. Host can be connected to this module easily via serial communication with TTL level. This module is the right solution for applications requiring a graphical display in the format of QVGA / VGA / WVGA consisting of text, images, and animations. This module is equipped with various peripherals such as serial ports, memory card slot for CAD, as well as I / O pin for your application.

Specifications:
  • Dimensions: 63 mm (p) x 33 mm (l) x 23 mm (t).
  • Simple VGA Interface for various types of monitors and LCD Screen.
  • Picaso-based GFX2 Graphic Controller and can operate as a slave via serial communication.
  • Supports multiple resolution graphics options such as:
  • 320x240 (QVGA).
  • 640x480 (VGA).
  • 800x480 (WVGA).
  • Custom resolution X * Y = 405K (41 420).
  • Supports color intensity of up to 65K colors true to life.
  • Standard VGA connector 15 pin D-type for connection to an external VGA connector.
  • Available 5x1 header (pitch 0.1 ") with pin configuration VCC, TX, RESET, RX, GND to a serial interface with the host.
  • Available interface options:
  • Serial interface for communication with the host that has the specs:
  • TTL level.
  • Baud rate 300 bps to 256 kbps.
  • Data format: 8 bits, No parity, 1 stop bit.
  • 8 bit parallel interface through MSB.
  • 8x16-bit timer with a resolution of 1 ms.
  • 16 GPIO (General Purpose Input / Output), has a 5VDC TTL level and serves as an input by default.
  • P0-P15 function as GPIO pin.
  • BUS0-BUS7 function as GPIO bus.
  • Available slot for a micro-SD memory cards for multimedia storage & data logging with support for capacities up to 4 Gb.
  • Supports FAT16 format.
  • Integrated Audio with dedicated PWM pins that support the WAV audio file format FAT16.
  • Can display full color images, animations, icons, and video clips.
  • Supports almost all fonts and characters on Windows Operating System.
  • Available 2x11 pin expansion with a commonly used measure of pitch (pitch = 0.1 "/ 2.54 mm).
  • Equipped with a built-in library for graphics & 4DGL system.
  • The module can execute a script program that is on file with the addition of micro SD "autoexec.4ds" on the micro SD.
  • Single supply 4.0 - 5.5 VDC.
  • There are several software tools that can be downloaded for free from 4D Systems website.
  • 4D-Workshop3, editor / compiler / linker / downloader for building applications based 4DGL.
  • PmmC loaders, tool to update the configuration file PmmC the module in determining the working mode (stand alone / slave).
  • PmmC file for GFX modes (Stand Alone Grahic Controller) or SGC (Slave Graphic Controller).
  • Graphic Composer, a tool to compose the view.
  • FONT Tool, a tool to convert Windows fonts into bitmaps fonts are supported Picaso graphics controller.
  • RMPET (Removable Media Edit Partition Tool), tool to help partition the micro SD.
  • The process of using language 4DGL develop a program that has the same structure with programming languages ​​like C, BASIC, and PASCAL.
  • Can be converted into a stand-alone mode with the update files PmmC to GFX.
  • RoHS Compliant.